Post by Duirche Lasair on Dec 20, 2008 0:27:03 GMT -5
yo! Here you will find the various races and alliances of TKW.
All of the creatures can talk, but only Human-like beings can join an alliance.
~Races~
Human - pretty much self-explanatory. Humans can have one magic ability.
Elves - a race of powerful and mysterious beings. they tend to live alone.
Angels - They look like winged humans. They were cast out of heaven and stripped of their powers. The only ability they have left is flight.
Furries: A human with an animal feature (no full-furried furries. You character can only have a few animalistic features, whether physical o mental.)
Centaurs - Creatures who are half-human and half-horse.
Dragons - A dwindling race.
Dryads - Feminine spirits of nature that reside in the forest. Different ones protect and nurture various species of plant life and/or trees.
Dwarves - Very small human-like folks who stand about three or four feet tall. They are very skilled at jewel crafting and weapon forging.
Griffon - A creature with the head and wings of an eagle, the body of a lion or tiger, front feet with talons and the tail of a scorpion. Can be a great asset to humans if fighting on their side because they are very fierce. Huge creatures, they can easily carry a human being through the air.
Merfolk - People with fish tails who live in the water. Mermaids are sometimes reportedly seen sitting on rocks in the sea and singing to the sailors.
Pegasus - A winged horse, usually white, that can fly. Highly intelligent.
Pheonix - A bird who sings a beautiful song and carries human prayers on its wings to heaven. When the Pheonix dies, it dies in fire and from this fire, a new Pheonix rises from the ashes.
Pixie - A magical being. appears to be a small child, even when they grow old.
Unicorn - A horse-like creature with a horn growing out of its forehead. Healing powders are held within this horn which can prevent poison from harming people. Unicorns are very magical and powerful, and keep themselves hidden from humans so that their powers are not misused.
~Alliances~
(when you join an alliance you must receive a job. Such as: Inn-keeper, warrior, stable hand, merchant, wizard, ect... All except Loners, Thieves, and Rogues.)
Avalbane - A glorious country famous for its heroic warriors and fierce fighters.
Adara - A peaceful country. Home to many skilled poets, musicians, and artists of every kind.
Gallagher - A dark country, where evil lurks. People here are sly and witty.
Dympna - A reclusive country. The people here are skilled in magic. They prefer to study rather than to use their powers for, well, anything.
Rogue - An outcast of their former country, they joined the Rogues Guild and generally weak havoc. (must be a part of the rogues guild, otherwise you would be a loner)
Thief - Normally children who steal petty things such as food, some are high-ranking thieves that steal from prestigious people.
Loner - Not usually a bad person, loners just prefer to live alone.
~Job Descriptions~
Warrior - Part of the Military. skilled in combat, fights in wars, protects the noble family.
Assassin - Part of the Elite. skilled in stealth, goes on secret missions.
Bard - skilled in the playing of all instruments, can sing, either wanders around or performs in a royal court.
Jester - skilled in acrobatics, either wanders around or performs in a royal court. (not required to wear the funny suit XD )
Mage - a novice in magic, attends the Conservatory to learn. A student, basically.
Wizard - a master at magic, teaches at the Conservatory. (can still only have one magic ability)
~Special positions~
(We need leaders and rulers to run the countries. If you apply for one of these positions the appearance of the character is up to you, however you must abide to the pre-made personality. All leaders may come and go freely in their respective countries, but not to others. You cannot make them die unexpectedly or anything like that. They all live in the main cities. You may ask to change the names if you wish.)
>Avalbane:
King Teirnan - Ruler of Avalbane. A kind man, although a little daft.
Princess Shisah - Daughter of Teirnan. 8 years old, she is sweet yet stubborn.
General - No one knows her real name, they all call her General. He temper is short. She is the head of the military and all warriors in this country answer directly to her. She reports to King Teirnan.
Hasaloth: The head of the Elite, all assassins in this country report directly to him. He is quite and mysterious. He reports to King Teirnan.
Zephan: The religious leader and adviser to Teirnan. He is insane and deceives Teirnan continually.
Tavern Clerk Jima - Owns the only tavern in town. She is seductive and flirtatious.
>Adara:
Royal Rhoswen - The ruler of Adara. She is gentle and caring, always offering a helping had. all her people love her.
Faolan and Eithne - Rhoswen's twin children, a boy and a girl. Ages 10. They are exact opposites of each other.
Mirabel - The head of both e Elite and the Military. All assassins and warriors in this country report directly to her.
>Ghallagher:
Emperor Galvin - The selfish, cruel man that rules over Gallagher. He makes all the Military decisions, all warriors in this country report to him.
Emperess Byana - The heartless woman married to Galvin. She makes all the Elite decisions, all warriors in this country report to him.
Lord Devlin - The grown-up son of Byana, step-son to Galvin. He is not at all like his parents.
Saoirse - a slave trader.
>Dympna:
Vevina, Fenell, and Eadoin - The three rulers of Dympna. They make up the "council"
Keene - The headmaster at the Conservatory, although he is fairly young, only in his late 30's. Quite handsome also. He is kind, yet strict.
~~~~~~~~~~~~
And that is all. I hope your head did not explode from so much text.
All of the creatures can talk, but only Human-like beings can join an alliance.
~Races~
Human - pretty much self-explanatory. Humans can have one magic ability.
Elves - a race of powerful and mysterious beings. they tend to live alone.
Angels - They look like winged humans. They were cast out of heaven and stripped of their powers. The only ability they have left is flight.
Furries: A human with an animal feature (no full-furried furries. You character can only have a few animalistic features, whether physical o mental.)
Centaurs - Creatures who are half-human and half-horse.
Dragons - A dwindling race.
Dryads - Feminine spirits of nature that reside in the forest. Different ones protect and nurture various species of plant life and/or trees.
Dwarves - Very small human-like folks who stand about three or four feet tall. They are very skilled at jewel crafting and weapon forging.
Griffon - A creature with the head and wings of an eagle, the body of a lion or tiger, front feet with talons and the tail of a scorpion. Can be a great asset to humans if fighting on their side because they are very fierce. Huge creatures, they can easily carry a human being through the air.
Merfolk - People with fish tails who live in the water. Mermaids are sometimes reportedly seen sitting on rocks in the sea and singing to the sailors.
Pegasus - A winged horse, usually white, that can fly. Highly intelligent.
Pheonix - A bird who sings a beautiful song and carries human prayers on its wings to heaven. When the Pheonix dies, it dies in fire and from this fire, a new Pheonix rises from the ashes.
Pixie - A magical being. appears to be a small child, even when they grow old.
Unicorn - A horse-like creature with a horn growing out of its forehead. Healing powders are held within this horn which can prevent poison from harming people. Unicorns are very magical and powerful, and keep themselves hidden from humans so that their powers are not misused.
~Alliances~
(when you join an alliance you must receive a job. Such as: Inn-keeper, warrior, stable hand, merchant, wizard, ect... All except Loners, Thieves, and Rogues.)
Avalbane - A glorious country famous for its heroic warriors and fierce fighters.
Adara - A peaceful country. Home to many skilled poets, musicians, and artists of every kind.
Gallagher - A dark country, where evil lurks. People here are sly and witty.
Dympna - A reclusive country. The people here are skilled in magic. They prefer to study rather than to use their powers for, well, anything.
Rogue - An outcast of their former country, they joined the Rogues Guild and generally weak havoc. (must be a part of the rogues guild, otherwise you would be a loner)
Thief - Normally children who steal petty things such as food, some are high-ranking thieves that steal from prestigious people.
Loner - Not usually a bad person, loners just prefer to live alone.
~Job Descriptions~
Warrior - Part of the Military. skilled in combat, fights in wars, protects the noble family.
Assassin - Part of the Elite. skilled in stealth, goes on secret missions.
Bard - skilled in the playing of all instruments, can sing, either wanders around or performs in a royal court.
Jester - skilled in acrobatics, either wanders around or performs in a royal court. (not required to wear the funny suit XD )
Mage - a novice in magic, attends the Conservatory to learn. A student, basically.
Wizard - a master at magic, teaches at the Conservatory. (can still only have one magic ability)
~Special positions~
(We need leaders and rulers to run the countries. If you apply for one of these positions the appearance of the character is up to you, however you must abide to the pre-made personality. All leaders may come and go freely in their respective countries, but not to others. You cannot make them die unexpectedly or anything like that. They all live in the main cities. You may ask to change the names if you wish.)
>Avalbane:
King Teirnan - Ruler of Avalbane. A kind man, although a little daft.
Princess Shisah - Daughter of Teirnan. 8 years old, she is sweet yet stubborn.
General - No one knows her real name, they all call her General. He temper is short. She is the head of the military and all warriors in this country answer directly to her. She reports to King Teirnan.
Hasaloth: The head of the Elite, all assassins in this country report directly to him. He is quite and mysterious. He reports to King Teirnan.
Zephan: The religious leader and adviser to Teirnan. He is insane and deceives Teirnan continually.
Tavern Clerk Jima - Owns the only tavern in town. She is seductive and flirtatious.
>Adara:
Royal Rhoswen - The ruler of Adara. She is gentle and caring, always offering a helping had. all her people love her.
Faolan and Eithne - Rhoswen's twin children, a boy and a girl. Ages 10. They are exact opposites of each other.
Mirabel - The head of both e Elite and the Military. All assassins and warriors in this country report directly to her.
>Ghallagher:
Emperor Galvin - The selfish, cruel man that rules over Gallagher. He makes all the Military decisions, all warriors in this country report to him.
Emperess Byana - The heartless woman married to Galvin. She makes all the Elite decisions, all warriors in this country report to him.
Lord Devlin - The grown-up son of Byana, step-son to Galvin. He is not at all like his parents.
Saoirse - a slave trader.
>Dympna:
Vevina, Fenell, and Eadoin - The three rulers of Dympna. They make up the "council"
Keene - The headmaster at the Conservatory, although he is fairly young, only in his late 30's. Quite handsome also. He is kind, yet strict.
~~~~~~~~~~~~
And that is all. I hope your head did not explode from so much text.